MovieChat Forums > Grand Theft Auto V (2013) Discussion > What city should the next GTA game be se...

What city should the next GTA game be set in?


We've seen cities modeled after New York, Miami, San Francisco, Las Vegas and Los Angeles.

I wonder if Rockstar could make a city modeled after Chicago or Detroit. Maybe even Dallas, Seattle, Philadelphia or something.

reply

A brand new city would be a nice change of pace, but most likely since they're in the HD universe and have recreated Liberty City and San Andreas, my guess is the next city to be seen in the HD universe will be Vice City.

Still, I'd like to see the HD Las Venturas. GTA 4 made it look so inviting. But what other areas of the country could be adapted into the GTA world? We've had cities, suburbs, desert, the countryside, the snowy midwest, mountains, the seaside (and that's all in one game, mind you). Perhaps... Tropic City, which could be a take on Hawaii.

reply

I would love to see a full version of Carcer City, which is a bit like Detroit.

Real life ain't as dope as the movies.

reply

Vice City with an airport to a new city

Trophy Case Mr_French_Predator
http://tinypic.com/view.php?pic=etcjue&s=5

reply

I wonder if Rockstar could make a city modeled after Chicago or Detroit.


That would be Manhunt's Carcer City, which exists in the GTA universe. It has been referenced in each major GTA title since San Andreas. I'd love to see Rockstar kill 2 birds with one stone, and eventually make a GTA that also serves as a sequel/prequel to Manhunt. I think it would be bad a$$ to play the events that lead James Earl Cash to death row.

reply

I'd at least like to see him, or some other Manhunt characters as side characters. Gary Schaeffer, the Carcer police chief, would be perfect for GTA.

Real life ain't as dope as the movies.

reply

Carcer City (Detroit) and whatever they'll decide to call Windsor.

reply

A rebooted Carcer City which is pretty much analogous with Detroit, with a cameo from a fictionalized Windsor, would be great. The strong presence of the auto industry just makes it silly for this to not be done. Plus, recreations of the interiors of some of Detroit's abandoned and decaying buildings would make for neat places to explore, and settings for criminal activities. The soap opera that has been the political corruption in Detroit could inspire a very compelling story. With Windsor showing up, you could have cross-border smuggling missions, plus little hints of Trevor within the story, because of him being Canadian and all. Trevor's too big of a psycho to never get a mention in future installations of the series.

reply

A rebooted Carcer City which is pretty much analogous with Detroit, with a cameo from a fictionalized Windsor, would be great.
I'm just now noticing this reply. Carcer City supposedly represents a generic rustbelt city, not necessarily Detroit, which is also an interesting idea, but Detroit should be the one, since it could conform well to the island paradigm of Grand Theft Auto cities, plus it is the Motor City with a the Grand Prix race track isle at that. Other rustbelt cities of course include the places found in Pennsylvania, Ohio, Indiana and Illinois, and the other cities of the lower peninsula of Michigan, and they all have a similar look, with nice-looking downtown and suburbs but with numerous rundown factories and crack houses scattered throughout. Detroit notably has a few ghost neighborhoods within the city limits, though. I've never seen another urban area quite like it. At this point, wildlife are starting to move back in, and vines have overtaken numerous abandoned structures. It's weird.

reply

You make it sound absolutely perfect for inclusion in the GTA universe. I especially look forward to jumping across the river on all those bridges when they are only halfway raised.

I can't wait to start doing missions in Detroit... I mean Carcer City.

ant-mac

reply

I'd love a GTA in Europe.

best city IMO would be Marseilles (and its region), early 70s. French Connection context.

All the ingredients of a good GTA : city on the sea, multi-ethnic, strong culture, lot of history, mafias and gangsters (Corsican, Italian, Central European, North African...), drug traffic (heroin via the French Connection, but also Morroccan haschich), corrupted politicians and cops, night clubs, hookers,...

The smaller towns around Marseilles are very characteristic and plot-friendly : industrial cities in the West (Fos, Marignane...), rich cities (Aix En Provence in the North, and Toulon, Saint-Tropez, Cannes and its festival in the East...), Saintes-Marie de la Mer and its Gipsy community would also bring a nice background. In the countryside in the North there is the Provence with its nice landscapes but also the first modern religious sects in France. And since it's a GTA and space is relative I guess we can add places that are a bit more remote but very characteristic like Monaco, the Alps and their ski resorts, and of course Corsica.




But Vice City would do too.

reply

If Rockstar can break the norm from GTA 3 and 4 and come up with fresh new ideas for GTA 5, I have no doubt they can do the same for GTA 6.

reply

No chance. Reams of dialogue in French? I doubt it very much. Americans are too partochial to play something set in Europe. Plus the satire wouldn't work. Its only America where you get such senseless gun crime, anywhere else would be unrealistic to the max.

reply

No chance. Reams of dialogue in French? I doubt it very much. Americans are too parochial to play something set in Europe. Plus the satire wouldn't work. It's only America where you get such senseless gun crime, anywhere else would be unrealistic to the max.
The main element of the game is stealing automobiles and trafficking them throughout a city or across towns, but naturally there will be presences of narcotics and weapons. We're talking about organized crime. In such an alternative setting, perhaps the characters automatically get a two- or three-star wanted level for merely displaying a firearm (or RPG launcher) in most parts of town. Anyway, the games already have a degree of absurdity to them, in that the protagonist can acquire things like tanks, attack choppers and fighter jets, using them accordingly to create havoc. This kind of stuff doesn't really happen in the United States.

reply

It doesn't happen in real-life huh?
https://www.youtube.com/watch?v=XnUoUKEIGoo

;)

(I know what you mean though, I'm joking a bit!)

reply

It doesn't happen in real-life huh?
https://www.youtube.com/watch?v=XnUoUKEIGoo
I remember seeing this footage or another incident like it before. As near as I can tell, it only happened once or twice in the last forty years in the United States. So, yes, technically I was incorrect if giving the impression that such things never ever happen at all. What I had in mind is the fact that such vehicles are restricted and heavily regulated, everywhere in the world that they may exist. No doubt, France has combat vehicles too that can be stolen if somehow there is a breach of security. To the best of my knowledge, nobody has ever stolen a combat aircraft, though, and proceeded to fly between skyscrapers, under bridges or above houses, or to land on random roadways, successfully yet still making a scene. Maybe with a helicopter but definitely not with a plane much less a jet capable of traveling at supersonic speeds (which can definitely create shockwaves that would knock somebody off his/her feet and blow out windows).

;)

reply

Haha, yeah, I know! I was just joking a bit! :)

reply

Vice City

reply

not sure we played the same game....

stealin cars and trafficking are just background elements.

what are the GTA games for me (since GTA3) ? playing an action game focused on 3rd person shooting and driving, with a very strong scenario, great characters and the best dialogue lines in the VG industry.

reply

stealin cars and trafficking are just background elements.
Well, they might not be the "main" element of the game, but they're the essential common element of the games in the series. In both 4 and 5, the protagonist's initial missions involve repossessing or stealing cars. At the very least, stalkings, car chases and drive-by shootings are expected, and it can be this without being gun-centric. (It'd even be interesting if the protagonist's first obtained firearm is acquired from a fallen law enforcement officer, even one-eighth-way into the progress of the game.) Things like raids and heists have become rather important two in the latest of the GTA games. I don't see how this cannot work in any urban setting or parody thereof.

the best dialogue lines in the VG industry
Hm. Okay...

reply

If not back to Vice City then i'd really love to see a full fledged North Yankton - Lundendorff map but it has to be set in the winter time like the prologue

Channel Six News, they'll finger anything with a pulse!

reply

about language : the French connection implied plenty of international people. The main part of the plot and dialogue could be in English. of course the "environmental" language wouldn't be English. mostly French, with a bit of Arabic, Italian, ...

I agree that although some Marseille "sensless gun crime" humour would be fun (the city actually has a violent history, nothing compared to American cities of course since guns have always been banned in France) it wouldn't work as good as some good ol' American violent humor.

reply

Liberty City!

reply

I'd love to see them go to Las Venturas. Give us some surrounding desert, too.

San Fierro would be nice.

New Orleans could be good, or Detroit.

Vice City would be great, but let's NOT do the 80's theme, AGAIN.

reply

Seeing how this game is set in Los Santos and Blaine County...two out of the 4 sections of San Andreas...I'd like to see the next one set in San Fierro and Las Venturas...and it won't even surprise me if the paid DLC for GTAV has one or both of those as full on maps. that you can travel between in this game.

I believe one of the creators even said that the DLC they have planned may not even be feasible on last gen consoles...so if it's that massive it may be PS4/Xbone exclusive.





End Of Line.

reply