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HolyWars's Replies
Bingo.
Bingo.
Too bad it didn’t mean anything.
$4.05 Billion was the sale price.
Yeah, that shot always looked wrong to me, as it was featured in the trailers. I think what is wrong with it is that it’s a large ship moving fast, but in the crash sequence, it’s almost moving too fast relative to the background. Imagine a 747 in the sky - it’s moving fast, but because it’s so big, it doesn’t appear to be moving that fast to your eye. It almost looks like it’s moving in slow-mo. So, to sell the size and weight of the ship, they should have slowed that shot waaaaaaay down.
😂- well played, sir.
Agreed, and well-said. I think most people know inherently that they are just ticking diversity boxes, and it’s a turnoff. So even if they were to write the next Alien and cast a black Ripley, we’d still stay away, because Hollywood has lost all credibility. They must slowly rebuild trust with the audience at this point.
The problem isn’t the diversity, it’s the writing that prioritizes diversity over story. A well-written and crafted show can star any competent actor and work. This is just poor craftsmanship from the top-down: bad writing, directing, poor sets, poor acting, awful dialogue. It just doesn’t work on any level, and casting a white-as-snow male cast wouldn’t improve anything about it.
The ice planet set looked horribly bad, as well as the forest shots. The crash sequence somehow looked like a miniature, even though it was CGI. As mentioned, the wardrobe in general looked too clean and not ‘lived in’. This has been a problem on all Disney-fare except Andor - which looked like a lived-in galaxy.
By a 3-inch dagger no less. Disney Star Wars is an absolute joke.
RT is irrelevant.
Agreed. I kept waiting for it to end, but it just kept going. Could have used another round of editing.
1.) Film was, and still is, shot at 24fps. The only outlier (that I know of) was The Hobbit, which was shot at 60fps at 4k, and was shown on select screens at that format.
2.) All still done today. There are some full CG shots, but there is plenty of reference to work from. On a side note, we’re not called ‘graphic designers’ - that’s a term used for 2d stills - print/web work. The correct term is visual effects artists.
3.) This is all true. The post-production schedule has become more and more compressed, and that is causing some films to look sub-standard - absolutely.
Fact? Take it down a notch, kid. “Idiot”? “Retard”? Man, get some better adjectives.
Is it? I haven’t seen it, but wasn’t impressed by the first one. It’s odd - perhaps because Gary et al rail on most everything, they think giving a positive review on something every now and then gives them the perception of being impartial. As for Dune I (Part I?), the visual effects and environments looked great, I just thought the performances were mostly flat. It’s a shame because I did like Villeneuve‘s work prior to this, for the most part.
Respectfully, I’m not sure what your point is here. Gary gave it a positive review, and called it possibly the “best film of the year.”
Yes, you are correct. But in the VFX post-production process, lens distortion, film grain, chromatic aberration… etc are all removed - VFX elements are applied - then those lens effects are re-applied digitally (typically in Nuke) before sending to final color. Point being, there can be a lot of tinkering with lens effects that occur after the shoot - even in non-VFX shots.
This was no doubt shot digitally. Any lens effects would have been added in post-production.
lol! Well done, sir.
Awesome work! Can I ask what plugin you used for the clouds and water?