"Watching the Nerd on a grander scale like this is quite satisfying,"
Just out of curiosity, what was satisfying about it? Just watching Rolfe's face is somehow 'satisfying', is it?
So basically you could have been just looking at a photo of him for a couple of hours, and been just as well satisfied..?
Watching AVGN episodes is satisfying because of the GAMES, not because of the NERD. The nerd is more like a narrator that brings us the perspectives about the games.
What was so satisfying about seeing this narrator and a lot of unrelated new faces jump around in boring desert scenery and basically amount to nothing that movie characters usually amount to?
The complete lack of actual video game footage and actual game reviews (I am not sure if the sub-par "EeTee" (a fictional game instead of the real one..) review counts) is somehow satisfying because of "grander scale"?
What's so great about the 'grander scale' anyway? I mean, the image resolution and aspect ratio shouldn't matter, and there are already reviews in 16:9 aspect ratio, so that can't be the 'grand' about the scale.
Do you mean that instead of a basement/room, he's actually 'in the world'? That doesn't seem to improve anything, and this movie is proof of it.
So what do you even mean by 'grander scale'? If the movie was filmed in a typical movie resolution, and one watched it in a real, silver screen theater, and the Nerd would look actually physically huge, then I could sort of see what 'grander scale' means.
But basically, this is just like an AVGN episode, with game-related footage and reviews completely removed, and a lot of 'skits stuff' added. I mean, he has left his room before in AVGN episodes, so there's nothing 'grand' about that.
I just can't see your point about the 'grander scale', or the 'satisfaction'.
A good review is satisfying.
A nonsensical movie with incoherent, messy non-storyline that goes nowhere - HOW is that satisfying? I just don't get it.
"...and there were a lot of good ideas"
Just as example, could you name five specific, GOOD ideas?
I can only think of couple; the whole bit about the E.T. -- oh, sorry, "EeTee" cartridges being made of the spaceship pieces, and that the game is actually a blueprint of a secret facility. But even that is a bit implausible; would they really make a game in Area 51, or would an Area 51 employee really go looking for work as a game designer, etc..? Like they wouldn't carefully control and monitor people who have that kind of access anyway.
" (even if some of them weren't executed perfectly)"
Could you name some examples, so we know what you are talking about?
I don't even care how things were 'executed' - I just care that the storyline is crap, the movie is incredibly boring, there are unnecessary, politically-correct token characters, that the movie didn't offer even one funny joke/scene/whatever -- and that the movie COMPLETELY LACKED the game-related stuff I am sure a lot of the audience was expecting (though after the trailer, I definitely wasn't). Some fabricated fake footage, and a sub-par review of a fictional game -when-the-credits-are-already-rolling- don't really count.
What sort of irritates me the most about the whole eight year project is that with that much money, resources, energy, effort and sweat, a large bunch of really great AVGN episodes could have been made.
Basically, the movie is a tombstone to the great unborn AVGN episodes - the episodes, that weren't.
I am sure that even the most ardent fanboys would gladly trade this movie for five to fifteen good AVGN episodes from a parallel Earth, where they actually got made.
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