MovieChat Forums > Grand Theft Auto V (2013) Discussion > How would you do Grand Theft Auto VI?

How would you do Grand Theft Auto VI?


No doubt Rockstar has incredible plans to make the sixth outing in the series (well, a little higher than six due to the spin-offs and side games [San Andreas, Vice City, etc.]), but just out of curiosity, how would YOU do a sixth GTA game?
Here's my idea:

Stay with the 3 playable character idea. My three characters are Kevin, Juan and Trina. Kevin is a squeaky-clean 21-year-old Caucasian male who has no crimes to his name (which will soon change), Juan Juarez is a 22-year-old Hispanic male with a litany of crimes under his belt. He's a gangbanger, risk taker, hold-up man, car thief, whathaveyou. He and Kevin are roommates living in Las Venturas, and while Kev wants to study for college and work an honest job, Juan would rather hurt and steal to get ahead.
Trina is their age, an African-American female, who is part of an underground organization called The Bounty Hunted. She swoops in to rescue Kevin and Juan after the latter steals the wrong man's car. (President Lawton or, somebody with a BIG reach). They put a BIG price on the boys' heads, and so they have to go into hiding. They relocate to Carcer City. Kevin and Juan temporarily separate because Mr. Squeaky-Clean is upset that he's become a criminal and can never undo his bad deeds. So we get a time where Kevin and Trina go on missions together to help other people hunted by the law, being trafficked, and kidnapped, while Juan goes on missions separately. They go to Liberty City, San Fierro, and North Yankton.
Trina is an orphan, on the run since age 18, having been convicted of a crime she didn't commit...or maybe she did, who knows? So, in exchange for being hidden, Juan and Kevin agree to help her rescue wanted individuals... with Juan, of course, wanting a little extra for his troubles.
Here's our villain: Karen (Michelle), former IAA agent, moved out of Los Santos following the events of GTA 5, having left the Agency and starting her own secret agent squad that finds hiding criminals, kills them and keeps the bounty money, all without any press.
As for GTA 5 characters, I'd have Kevin and Trina run into Franklin and Lamar and get their help. Franklin would mention that Michael and Trevor moved to Vice City, because LS was getting too superficial. While they wouldn't be playable, Franklin and Lamar can be helpers on rescue missions, sort of like the heist crews in GTA 5.

Okay, now: CONSTRUCTIVE CRITICISM ONLY, please. I know Rockstar's idea will be much better, but this is just my taking a stab at giving the franchise an entry. After all, Grand Theft Auto isn't centered around 1 character or 1 place, but rather an anthology of different people and places, so really, it can be about any people in a story about committing car theft and working through the ranks of a gang or corrupt government.

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[deleted]

That's even better! Getting involved with the cartel. And, except for Red Dead Redemption, Rockstar could stand to have some Mexico-based missions for their games.
Oscar from GTA 5 could appear.

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In GTA V, the three main protagonists are all males. Two "seniors" and one "junior". Two Caucasians and one Negro. The addition of a female character is certainly welcome, as is the added cultural diversity of the characters. However, they are three juniors. The one change I would make is to change one of the "juniors" into a "senior".

As they are all 20 something, I would change one into a high 30 something or low 40 something. One of the males would probably be the best choice.

Regards.

ant-mac

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As they are all 20 something, I would change one into a high 30 something or low 40 something. One of the males would probably be the best choice.

Good point. Maybe Kevin could be the 30-something who is trying to reform Juan.

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"Good point. Maybe Kevin could be the 30-something who is trying to reform Juan."

Sounds promising. I was thinking that Kevin was the better choice.

It could be played out as a moral tug of war. Will Juan step back from the edge or will Kevin turn to the dark side. You could have multiple endings to the game - like in IV and V - based upon the player's final choice in this matter.

ant-mac

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It could be played out as a moral tug of war. Will Juan step back from the edge or will Kevin turn to the dark side. You could have multiple endings to the game - like in IV and V - based upon the player's final choice in this matter.

True. Kevin is dragged into the criminal underworld when a price is put on he and Juan's heads after the latter steals a prominent figure's car. In the end, either Juan could reform or Kevin could continue being a criminal. Good call.

As for most of the game, it involves saving bounty-hunted people, like Kevin and Juan, and setting them free (in exchange for money and favors). Human traffickers, wrongly-accused, even rightly-accused who didn't really do anything wrong, and, as a first for the GTA series, missions to save children. In one such mission, Kevin has to rescue a kidnapped infant, and at the mission's end, in first-person, as Kevin, you have to change his diaper. Use the stick to dodge projectile urine.
At least that would be better than having a mission where you torture a guy.

Missions like those are what I wish Trevor's bail bonds missions would've been like. Capturing REAL criminals, rather than the weirdos he ends up with who didn't really do anything bad. At least not half as bad as the things Trevor has done.

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"in first-person, as Kevin, you have to change his diaper. Use the stick to dodge projectile urine."

I had a sister-in-law who'd have been no good at that. She was changing my lad's diaper... And he absolutely nailed her. She danced one way then the other, but he still nailed her.

Damned impressive effort for an infant.

ant-mac

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I had a sister-in-law who'd have been no good at that. She was changing my lad's diaper... And he absolutely nailed her. She danced one way then the other, but he still nailed her.

Damned impressive effort for an infant.

LOL. Well, this game WOULD be a first-person shooter. LOL

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I'd definitely like for all the previously established HD universe cities to be visitable in addition to new ones and redone classics ones.

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I'd definitely like for all the previously established HD universe cities to be visitable in addition to new ones and redone classics ones.

They should aim for less familiar cities, though it stands to reason the next city for the GTA games to be set is Vice City.

I'd love to see Las Venturas in HD.

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Here's what I'd like to see:
1. Realistic damage to vehicles as in 4
2. Maybe set it in Chicago
3. Do it retro style, set it in the 70's maybe.
4. Be able to infiltrate the military base without a wanted level as in Vice City.
5. Snow throughout the playing of the game, not just the prologue and one mission.

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I'm thinking I would have Taliana Martinez as one of three protagonists, with the first and third acts of the story set entirely in Vice City, while the second act involving one or two missions in Liberty City, Los Santos and Carcer City apiece, with a number of side missions and "strangers and freaks" spread out across these maps; more for Vice City and Carcer City. I'm not sure what kind of character would find himself/herself visiting so many locations in short order, though. Maybe Karen Daniels? But she does not strike me as the paratrooping stowaway mercenary type, which is whom I'd have in mind. Yet she is a businesswoman, and business people definitely travel. She can do it under any false legend or her native identity. One feature I'd like to see an option to switch to an overhead view of the protagonist, kind of like a throwback to the original Grand Theft Auto.

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I'd have it set in all three cities (Liberty City, San Andreas, Vice City) with a fourth and final act taking place somewhere in Europe - my three protagonists would be an Italian political dissident (Francesco), a Russian gangster trying to go straight (Anatoly) and a Japanese female journalist/reporter (Yuki). Most of the plot would focus on Francesco's track record as an instigator of political turmoil in various countries, which led to him seeking refuge in the US, along with his slightly antagonistic friendship with Anatoly, who is the main cause of most of the game's storyline missions despite Francesco's efforts to get him to go straight (although he eventually decides to get back in the saddle). A subplot with Yakuza after Francesco's blood would be present largely due to him being in an interracial relationship with Yuki. I would place more focus/emphasis on the storyline missions and not so much on the sidequests.

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