the DLC?


Just finished the game and I loved it. Can't wait for the DLC packs to come out. Anyone have any ideas/desires on what you want to see in the DLC? I have a couple suggestions I'd like to see in the DLC.

-A DLC dealing with the alternate reality version of Booker that led the Vox Populi into open rebellion against the founders.

-Another DLC in which the Space/Time Continuum around Columbia begins to break down and portions of Rapture begin to bleed in. You'd explore new portions of both Rapture and Columbia.

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I really love that second idea. It could mix and match some of the characters from both cities.

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They probably wont do it, but I think a DLC involving how the Booker who accepted baptism became Comstock and how he ended up founding Columbia would be interesting.

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I want a 2 player co-op mode where you can play as Elizabeth and Booker. Maybe allow additional people to play random enemies.

More or less how I'd envision it working is Elizabeth is the only one that can activate tears, and she is also granted more "tear powers," which are different but as powerful as vigors. Only Elizabeth can pick up and distribute loot, so it is advantageous for them to stick together like they do in the game. I'd stick with the developers vision that she doesn't use guns. But maybe she could use scizzors as a melee weapon?

This does of course mean they'd need to come up with content for Elizabeth to explore when they are separated in the game. Given the multiverse theory, it shouldn't be too hard.

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I wonder if they'll add an alternate ending, based on what actions you take during the game. Like whether you throw the ball at the couple or the announcer. Choose the bird or cage pendant. Draw your gun on the guy on the phone or dont.

Kinda weird that this was the first Bioshock game that had only one ending, considering its based on the idea of multiple realities.

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I wonder if they'll add an alternate ending

I don't think so. One of the things touched on in the game was determinism. That some things are constants no matter what you do. Some things are variables The Luteces seemed to try to be ascertaining which which were constants and which were variables. Notice how when you did the coin flip it landed heads all 122 times. The result of that coinflip is pretty clearly a constant.

Thus I think the static ending (the ONLY difference in the ending is which pendant she wears for every scene besides the 'drowning scene' in which it is completely absent) is itself a constant.

I think I would have preferred the ultimate 'choose your own ending' for the game where it would be exremely difficult for any 2 players to get the exact ending. I think that was a missed opportunity, but I also think that would have been very difficult to pull off.

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