I was actually disappointed with both games. Dishonored had better game play. However, if you want the "good" ending, your combat choices are severely limited...just tranq darts and choke holds. The game play became very repetitive for me. And some things do not make sense...like, why can't I throw guards through the electric gates without the game punishing me? There are no bodies (just ash), so no public discord. Also, it doesn't spread the plague, so again, it should be allowed without affecting your chaos level.
Bioshock Infinite on the other hand (although it had an amazing story and Elizabeth is one of my favorite characters now) totally tossed out all of the game play from the first 2 Bioshocks and became an arcade shooter. In the first 2 Bioshocks, you could bump into desks and knock objects over, hack turrets, cameras, and security bots, make the environment work in your favor, use photography to learn enemies' weaknesses, upgrade your weapons, build your own ammo...the list goes on and on. Yet, all of that was totally removed from Bioshock Infinite. You just ran from battle arena to battle arena fighting hordes of the same enemy. There was a lot less variety in the enemy types. Also, a rechargeable shield??? WTF? This is not Borderlands or Halo. So, in terms of maps, environments, and game play...Bioshock Infinite is the weakest of the 3.
And what the heck is up with all of the G@ddamn forging and scavenging in BOTH games? In Dishonored, people are starving and poverty-stricken, yet there are cans of food everywhere. And in BI, I am on a lively beach with hot dog and cotton candy vendors....and yet I am still digging through the trash for food? That is so stupid. And they made the coins so small and they put them everywhere. In the first 2 Bioshocks, money was in logical places and a lot easier to see. In BI, they are these little coins scattered everywhere and you need every one if you want to buy a couple of upgrades. Seriously, I am in this beautifully realized world and I spend 90% of the game staring at the floor looking for coins and lock picks.
In the end, Dishonored was pretty good. I just wish I could have used different approaches to combat and all of the cool weapons I had, and still have gotten the good ending...instead of just choking everyone out. The story was good, but unoriginal.
Bioshock Infinite had an amazing story and a lot of cool elements (albeit, underused). However, gameplay was repetitive and boring compared to the first 2 Bioshocks.
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