"No, the emails were real. Watch this video, all of it -
https://www.youtube.com/watch?v=RPAklIlov-A
The only reason why he "okayed" the movie along with some of the original cast members was because Sony locked them into a contract that would forbid them from speaking out against it or they'd get into legal troubles."
Hm. Interesting. If indeed real, it does cast a very unfavorable shadow on Amy Pascal.
In terms of the whole whether they should have had done a sequel or a reboot, either way it would have not been as good as the original (it's possible either could have been good, but the chances were practically a million to one). I mean, everyone remembers how good "Ghostbusters 2" was (NOT!). The idea of having the old Ghostbusters mentoring younger ones....again, that would have been just as bad as rebooting, if not worse, as a lot of the other movies that tried to do that ended up being not very good (cough cough "Indiana Jones and the Crystal Skull", "Live Free or Die Hard" and its sequel, etc). To a certain extent, a reboot makes a certain degree of sense, especially considering the cast were getting older and Harold Ramis had died. That, along with the difficulties of even getting Bill Murray involved (he was quoted as saying to Dan Ackroyd "Noone wants to see old fat guys chasing ghosts"); hell, even in the case of the game the game developers had to convince him through his brother.
In theory (theory mind you), a reboot could have fixed the problems of the original, if not improved upon it, while making certain strides to be its own creature in the same way that "John Carpenter's "The Thing" was different from the 1951 version. The 2016 movie wasn't good, but it wasn't the worst pile of crap either. What I did like about the film was its sense of mythopoeia – of taking the elements from the original – the converted hearse, the firehouse base, the boiler suits, the backpacks, the name of the group, the logo with the crossed-out ghost, etc – and extruding each into an origin story. In the first film’s script, they just materialised out of thin air whereas here each comes with their own piece of backstory that makes much more sense. The one thing I fail to see is how people could construct and be allowed to run around with nuclear devices and megawatt lasers in an urban environment today without being put on a terrorist watchlist. Plus, I’d also go far as to say that "Ghostbusters" 2016 makes far better use of its ensemble of comic actors than "Ghostbusters" 1984 did. The 1984 film felt like it was driven by Bill Murray’s lazy, sarcastic delivery of one-liners while Dan Aykroyd and Harold Ramis, both talented comic performers in their own right, took a backseat as the nerds and Ernie Hudson filled out the team but didn’t get much to do. In comparison to "Godzilla'98", which had NOTHING to do with the character whatsoever outside of the basic premise, taking more from movies such as "Star Wars", "Aliens" and "Jurassic Park", at least some attempt was made in acknowledging the originals.
"A good movie has to live up to its commercial hype and stand the test of time, Ghostbusters has done just that hence why its still a recognizable property."
Of course, marketing had nothing to do with its perpetuated existence in mainstream, be it toys, soundtrack, comics, cartoons and so on. Marketing is a powerful tool, even for an average film like "Ghostbusters". In fact, it did a world of wonders for the likes of the game "No Man's Sky" in creating hype (that is, before its subsequent crash and burn).
"Except the movie is very good, and a classic, flaws aside."
Only if you choose to ignore all the details and live in a vacuum. Ask yourself this: would the movie itself have been just as good without Bill Murray and its special effects?
The truth of the matter is that those are its only saving graces and nothing else.
"You're missing my point - On the surface level Ghostbusters is as much a comedy the same way Gojira '54 is a giant monster movie but there's a lot more going on that laughs or city wide destruction. Ghostbusters had a very fresh and original take on its subject matter and successfully blended genres into a singular package that managed to push the right buttons, hence why its a classic film."
It had a very original idea, one that deserves proper exploration and interrogation in a mature, intelligent manner, perhaps either as another movie or as a TV series. In terms of what it had delivered....it was only average at best. I like that it blended all these different genres together, but its potential wasn't fully realized. The movie had slack editing, uneven tone and missed comic beats, among other things. Story-wise, New York Times said it best: "its jokes, characters and story line are as wispy as the ghosts themselves, and a good deal less substantial."
"The term "cartoon" is a pretty weak dismissal of a property given that cartoons have as much story telling potential as physical visual story production can create, in a lot of cases cartoons can surpass live-action easily not just in visuals but in story telling and character growth. Just saying..."
I understand the story-telling potential of animation, let alone cartoons themselves - I never dismissed that. There are plenty of wonderful examples such as the animated "Batman" series from the 90s. However, it's naïve to dismiss some of the worst examples and aspects within the genre, especially those whose stories pandered to the juvenile level, whose stories required nothing from the protagonists in their reaching a resolution and whose stories are resolved neatly and tidily with no consequences whatsoever. It's like the horror equivalent of walking through a house that has been safety-proofed for children – where nothing is allowed to be too scary, where no blood is spilt or nobody actually dies, where chaos is unleashed around the town and then all magically put back in the box with nothing affected. "GB" suffers from that in a big way.
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