I get what you are saying but I disagree. The characters were still made, whether they were created live action in the studio or Modified when being rotoscoped, there was still a lot of character designing that went into the movie. Not only that but there are fantastic sets, landscapes and monsters that aren't rotoscoped from real footage and are in fact, traditionally animated.
A lot of this movie was designed by and based off the work of my favorite artist ever, Frank Frazetta and while it reflects real life... that isn't because the animators were lazy but because they were basing it off of Frank Frazetta's amazing universe created in his paintings. If it was based off Bakshi's universe he created in movies like Coonskin, it would be cartoony and not rotoscoped... but Bakshi made the choice to base this off of his good friend Frazetta's universe which is realistic, so it makes sense that they would rotoscope.
If you watch the behind the scenes of the movies, you see that animating the movie was no cake walk. The choice to use rotoscoping was made not because it was easy but because the animation comes out smooth and all the characters have consistent and defined forms plus the action scenes are realistic. Because of that, I actually think the movie holds up really well and still looks pretty sleek... especially compared to other animated movies of the era like Heavy Metal (Which I love too but I don't think looks as good).
Also, there are many animated movies that use rotoscope you might be surprised of. For example, it was used in parts of Snow White and other Disney movies, not as extensively as Fire and Ice, but it was still used and is was nothing that the animators of disney should ashamed of, because that is another movie that's animation hold up really well.
Rotoscoping is a animation technique used a lot by traditional animators... I bet if you asked them, they would not agree with you that it is "NOT real animation" but that it is actually a very practical and useful technique in creating fluid and realistic animations. In the end, it is the final product that matters. Picasso didn't spend NEARLY as much time on his paintings as other artists like Salvador Dali... but that didn't mean that Picasso was not a real artist... he just had a different technique of doing things and, in the end, the final products looked pretty great.
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