Well, ordinarily I wouldn't assume that an actor, and his character, had to have been born in the same year. Actors play characters older, or younger, than themselves all the time. But in the absence of any reliable clues in the script to a character's age, I can well understand that pegging it to the actor's birth year would be as reasonable a guess as any. Especially if an internally consistent back story on the character is feasible with that birth year.
On the other hand, take a movie like Mr. Smith Goes to Washington (dir. Frank Capra; with James Stewart, Jean Arthur, and Claude Rains; Columbia Pictures, 1939). Once you work out the State that Jefferson Smith came from (Colorado), you then work out what Senate class was involved, and how long ago Clayton Smith (Jeff Smith's father) died, and how old a person must be before anyone can make him a Senator, and then you pretty much lock yourself in to a specific birth year--no matter how old James Stewart was at the time of the project. So I made Smith out to be born in 1909, or maybe a little earlier.
Exercises like these character bios are like practice for me. I'm trying to break into novel writing. In the meantime I enjoy writing stories from different characters' POV. For this project--following your lead, actually--I did something a little different, as you no doubt caught: the bios of the still-living characters, and some of the dead ones, too, are from the POV of a hypothetical researcher. In this case, I throw myself into the story in the present day, as if I were an investigator-columnist for the house organ of MUFON.
This lets me air my favorite theory of how the Metaluna-Zahgon War started. That theory actually came from my late wife. When I first screened TIE for her, to show her the sort of entertainment I grew up with, she asked me, "I wonder what made the Zahgonians so angry with the Metalunans. Could it have had anything to do with the Metalunans' arrogance? And could the Mutants have anything to do with it?" To understand why she'd think of something like that, you need to know that she, being of Irish descent, developed an intense dislike for the ancient Romans--because, during the Gallic Wars, Julius Caesar cut down several groves of oak trees as a psy-op against the Gallic tribes that later united under Vercingetorix. So she saw Metaluna as Rome, and Zahgon as--well, maybe another Gaul, or perhaps the Visigoth Kingdom. So you see, she taught me not to "root for" one side in a war just because that was the first side that the story introduces. We never meet a Zahgonian, so we never get their side of it.
Furthermore, maybe you noticed, as I did, that Zahgon tactics are mighty peculiar. They would be equivalent to our launching missiles and *also* launching piloted rocket aircraft in high-arc trajectories to guide each missile to its target and pull up at the last instant. Again, that's what US Navy Dive Bombers did. Now do we really believe that Zahgon couldn't build a smart bomb? Unless--maybe a Metalunan interociter could have commandeered any of those meteor missiles and thrown it right back at Zahgon if they didn't use their tactic of guiding them in with piloted spacecraft (the flying wedges). Or at least thrown it way off target.
But you can't put that kind of thing into a story synopsis. But into a bio that reads like a story that an investigative journalist wrote up from an interview with the subject--you can.
Finally--one thing about the character pages. I don't know whether you noticed, but someone--I don't know who--tried to create character pages for the Mutant(s) and for the Metalunan crew-woman who runs the conversion console. And those pages have never appeared. Something's gone wrong with the processing. Have you any idea whom we should contact in imDB support to get that logjam cleared? (I also tried to change the "Dinner Guest" character to "Dr. Borfield." I put that change in more than a week ago. No joy. WIGO, do you suppose?)
Why are they important? Because I can discuss the origin of the Mutants far more completely in the "bio" for the Mutant (actually more than one) than in the bio for any given character. There I can say definitively what a Mutant is, and give details of the operation by which Metaluna acquired the first--er--stock. As to the crew-woman, I can discuss the "conversion technique," the development of which I credit to Exeter. (And if you look up the bio for the "Pilot," you see how I discuss the combined Helm/Weapons and Observer stations, and how these stations cross-connect, because interociters, as their name implies, lend themselves to such cross-connectivity and function sharing. They must cross-connect, or else Exeter would have had to fly blind to get off Metaluna with himself as captain, Helm/Weps, and Observer rolled into one.)
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