Saw AC this week and it turned out to be everything I expected: fantastic action scenes, lame character development. It's an OK movie but not one I'd be inclined to see repeatedly. Aside from the moments when Cal (Fassbender) got strapped on to the Animus to go back in time, the film plot didn't really deliver any element of surprise or enhancement to make it stand out from the video game medium (in the way good films based on good literature tend to do, e.g. Lord of the Rings). It was all very "meh"; as plain as the monochrome palette within the walls of Abstergo Industries.
To compensate for the poor script, there was a load of glaring looks, up-close shots, brief pauses...and yes, a shirtless Fassy. Jeremy Irons gave a menacing performance with the few lines he had and it left me thinking why he wasn't used more. He's one of those actors who can convey so much while doing very little. In my opinion, he was greatly underused. Fassbender seemed like he was "acting"--just emoting and going through predictable motions rather than losing himself in the character of Cal (not that there's much about Cal to get lost in. See the first sentence of this review). In contrast, his best parts were the fighting scenes where you can tell he was "all in" physically. Marion Cotillard was kinda one-note flat to me. With only a twist to her mouth to indicate a smile or a frown, her reaction to having her life's work under threat was almost identical to when she met Cal for the first time. The intense stares and breathy whisper voice got to me after a while. I mean, all three main actors--Fassbender, Irons and Cotillard--are noteworthy in their own right but they surely didn't tap into their full potential here. I don't blame director Justin Kurzel. He made a visually wonderful film but he was let down badly by the writers.
I thought the treatment of the Apple of Eden was criminal. Given that it's such a significant object, it deserved more build-up and mystery. It could've been presented as a story within a story that needed time to unfold. I felt it only served as a short-term end goal and the process of obtaining it was rushed. If it's THAT easy to lose or gain, then where's the predicament in the Apple falling into the wrong hands?
Assuming there will be a sequel, I hope the storyline will be better fleshed out. I'd rate AC 6 out of 10. Just so you know, I'm not a gamer. My review is based on my perspective as a newbie to the genre.
reply
share